Specializations

Digital Cultural Products Design

The specialization of «Digital Cultural Products Design», focuses on cultural promotion scenarios, integrated with state-of-the-art technologies such as 3D and 2D Graphics, Mobile Technologies, and Virtual/Mixed Reality. The specialization integrates theoretical frameworks of cultural representation with recording, managing and cultural promotion practices in the form of digital applications. In this context, the courses allow students to combine knowledge of composing digital narratives featuring cultural content, with state-of-the-art technologies, in order to create multimedia applications.

Courses

ECTS

Category

Culture and Digital Media I

7

R

Mixed and Virtual Reality Games/Applications Development I

10

R

Introduction to Graphic Design

6

R

3D Graphics

7

R

During the semester, students have to attend a seminar on «Programming for game engines».

Total ECTS

30

 

Courses

ECTS

Category

Culture and Digital Media II

10

R

Mixed and Virtual Reality Games/Applications Development II

10

R

User Interface design for Desktop, Mobile, Mixed and Virtual Reality applications

10

R

During the semester, students have to attend a seminar on «Programming for game engines».
Total ECTS

30

 

Course

ECTS

Category

Master's Thesis

30

R

Courses

ECTS

Category

Culture and Digital Media I

7

R

Mixed and Virtual Reality Games/Applications Development I

10

R

Introduction to Graphic Design

6

R

3D Graphics

7

R

During the semester, students have to attend a seminar on «Programming for game engines».

Total ECTS

30

 

Courses

ECTS

Category

Culture and Digital Media II

7

R

Mixed and Virtual Reality Games/Applications Development II

10

R

User Interface design for Desktop, Mobile, Mixed and Virtual Reality applications

6

R

Fundamentals of Mixed and Virtual Reality Design

7

R

During the semester, students have to attend a seminar on «Programming for game engines».
Total ECTS

30

Course

ECTS

Category

Master's Thesis

30

R

Μαθήματα /
Πιστωτικές Μονάδες ECTS / Category

 

Πολιτισμός και Ψηφιακά Μέσα Ι / 7 / Y

Ανάπτυξη παιχνιδιών και εφαρμογών σε περιβάλλοντα μικτής και εικονικής πραγματικότητας Ι / 10 / Y
Εισαγωγή στη γραφιστική / 6 / Y
Τρισδιάστατα γραφικά / 7 / Y
During the semester, students have to attend a seminar on «Programming for game engines».
ΣΥΝΟΛΟ ECTS 30

Courses

ECTS

Category

Culture and Digital Media II

10

R

Mixed and Virtual Reality Games/Applications Development II

10

R

User Interface design for Desktop, Mobile, Mixed and Virtual Reality applications

10

R

During the semester, students have to attend a seminar on «Programming for game engines».
Total ECTS

30

 

Course

ECTS

Category

Master's Thesis

30

R

The course focuses on basic theoretical and methodological principles of cultural representation, as a process defining the transmission/dissemination of specific elements or data in a variety of historical, economic, social and cultural settings through the creation of a “narrative”. Because every “narrative” is a form of “communication”, every narrative action can be dealt with as a “communicative action”. Based on this perspective, the theoretical aspect from which cultural representation processes are approached in the context of the course is centered on their analysis as communicational systems. Therefore the course focuses on contemporary digital forms of cultural representation interconnected with information and communication technologies (ICT) and digital media.

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